L1: The letter L has a right angle, just like a rectangle that Vibri must climb over.ĭown arrow: Well, the obstacle is basically an arrow pointing down. X: I soon realized that trying to memorize what buttons go with what obstacles in a way other than playing the game over and over until I learned them all was futile, so the best way I came up with to remember the X button obstacle was " Xig-Xag", and that's just terrible. In conclusion, Vib-Ribbon is a great game if you can get a hold of it and are able to play it, and it has as much replay value as your CD collection. Some day later I'll add the diagrams of the six compound obstacles, but it's four in the morning and I'm taking a break from an assignment that's worth twenty percent of my biology grade to write this. Well, looks like I won't need to add the rest of the shapes. MP3s of the 7 Vib-Ribbon audio tracks are available at the Gaming Intelligence Agency, linked to the old Vib-Ribbon preview page that can be found in the "games" section.
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